I got it to work by setting up a client socket connection from Maya to PyCharm making a python socket server and setting up maya as the client and using the pickle module to send a list.
Python Server
import socket
import pickle
HOST = 'localhost'
PORT = 50007
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.bind((HOST, PORT))
s.listen(1)
conn, addr = s.accept()
print 'Connected by', addr
while 1:
data = conn.recv(4096)
if not data: break
conn.send(data)
data2 = pickle.loads(data)
print 'servo_1 = %s' % (data2)
conn.close()
Maya Client
import socket, pickle
import maya.cmds as cmds
HOST = 'localhost'
PORT = 50007
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((HOST, PORT))
max = int(cmds.playbackOptions( q=True, aet=True))
servo_1 = [cmds.getAttr("joint2.rotateY")]
data_string = pickle.dumps(servo_1)
s.send(data_string)
data = s.recv(4096)
data_arr = pickle.loads(data)
s.close()
print 'Received', repr(data_arr)